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GetObjectAbilityEx » 历史记录 » 修订 2

修订 1 (tejie, 2024-07-16 13:22) → 修订 2/3 (tejie, 2025-07-05 09:10)

h4. _*{color:green}getObjectAbilityEx*_ 

 获取对象的属性 
 对象为怪物或其他玩家时,需要在qf-[@attack]、[@magicAttack]触发器中执行。 

 标签:命令定义^getObjectAbilityEx 标签:命令定义|getObjectAbilityEx>getObjectAbilityEx 

 *格式:* 
 |命令名|参数1|参数2| 
 |getObjectAbilityEx|属性类型|返回值变量| 

 *说明:* 
 |^.参数1|0: HP 
 1: MaxHP 
 2: MP 
 3: MaxMP 
 4: AC1 
 5: AC2 
 6: MAC1 
 7: MAC2 
 8: DC1 
 9: DC2 
 10: MC1 
 11: MC2 
 12: SC1 
 13: SC2 
 14: 攻击速度 
 15: 移动速度| 
 |参数2|返回值变量| 

 - 
 - 

 h4. *{color:deepskyblue}特戒引擎脚本示例:* 

 bq. [@示例] 
 #act 
 *{color:green}getObjectAbilityEx* 0 n1 
 [[print]] 自身当前血量:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 1 n1 
 [[print]] 自身最大血量:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 2 n1 
 [[print]] 自身当前MP:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 3 n1 
 [[print]] 自身最大MP:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 4 n1 
 [[print]] 自身AC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 5 n1 
 [[print]] 自身AC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 6 n1 
 [[print]] 自身MAC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 7 n1 
 [[print]] 自身MAC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 8 n1 
 [[print]] 自身DC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 9 n1 
 [[print]] 自身DC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 10 n1 
 [[print]] 自身MC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 11 n1 
 [[print]] 自身MC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 12 n1 
 [[print]] 自身SC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 13 n1 
 [[print]] 自身SC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 14 n1 
 [[print]] 自身攻击速度:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}getObjectAbilityEx* 15 n1 
 [[print]] 自身移动速度:<$str(n1)> 

 - 
 - 

 *qf-[@attack]* 

 bq. [@attack] 
 #act 
 *{color:green}m.getObjectAbilityEx* 0 n1 
 [[print]] 自身当前血量:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 1 n1 
 [[print]] 自身最大血量:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 2 n1 
 [[print]] 自身当前MP:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 3 n1 
 [[print]] 自身最大MP:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 4 n1 
 [[print]] 自身AC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 5 n1 
 [[print]] 自身AC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 6 n1 
 [[print]] 自身MAC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 7 n1 
 [[print]] 自身MAC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 8 n1 
 [[print]] 自身DC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 9 n1 
 [[print]] 自身DC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 10 n1 
 [[print]] 自身MC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 11 n1 
 [[print]] 自身MC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 12 n1 
 [[print]] 自身SC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 13 n1 
 [[print]] 自身SC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 14 n1 
 [[print]] 自身攻击速度:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}m.getObjectAbilityEx* 15 n1 
 [[print]] 自身移动速度:<$str(n1)> 

 - 
 - 

 *qf-[@attack]* 

 bq. [@attack] 
 #act 
 *{color:green}p.getObjectAbilityEx* 0 n1 
 [[print]] 自身当前血量:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 1 n1 
 [[print]] 自身最大血量:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 2 n1 
 [[print]] 自身当前MP:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 3 n1 
 [[print]] 自身最大MP:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 4 n1 
 [[print]] 自身AC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 5 n1 
 [[print]] 自身AC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 6 n1 
 [[print]] 自身MAC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 7 n1 
 [[print]] 自身MAC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 8 n1 
 [[print]] 自身DC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 9 n1 
 [[print]] 自身DC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 10 n1 
 [[print]] 自身MC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 11 n1 
 [[print]] 自身MC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 12 n1 
 [[print]] 自身SC:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 13 n1 
 [[print]] 自身SC2:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 14 n1 
 [[print]] 自身攻击速度:<$str(n1)> 
 <notextile></notextile> 
 *{color:green}p.getObjectAbilityEx* 15 n1 
 [[print]] 自身移动速度:<$str(n1)>