Qfunction触发器 » 历史记录 » 版本 8
yangdefeng, 2022-06-27 17:13
1 | 1 | yangdefeng | h3. QFunction触发器 |
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3 | 8 | yangdefeng | h4. |
4 | 1 | yangdefeng | |
5 | 7 | yangdefeng | |\3={background-color:lightgrey}.玩家相关| |
6 | 1 | yangdefeng | |_. 触发器 |_. 触发条件 | |
7 | |[@upHorse] |点击上马按钮(需要配置坐骑) | |
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8 | 8 | yangdefeng | |[@downHorse] |点击下马按钮 | |
9 | 7 | yangdefeng | |[@openHumBag] |打开背包 | |
10 | 8 | yangdefeng | |[[主界面自定义功能按钮|[@buttonClickX]]] |点击主界面自定义功能按钮时触发(X为按钮序号) | |
11 | 1 | yangdefeng | |[@itemBagButtonClickX] |点击自定义背包按钮(X为序号) | |
12 | 7 | yangdefeng | |[@storageOpenFailX] |打开指定仓库页时触发(X为仓库页序号) | |
13 | |[[qf触发器_bagOpenFailX|[@bagOpenFailX]]] |打开指定扩展背包页时触发(X为背包页序号) | |
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14 | |[[qf触发器_startAutoPlayGame|[@startAutoPlayGame]]] |点击挂机按钮触发 | |
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15 | 8 | yangdefeng | |[@stAutoPlayGame] |执行脚本命令 *[[stAutoPlayGame]]* 触发 | |
16 | |[[qf触发器_stopAutoPlayGame|[@stopAutoPlayGame]]] |方式1 点击取消挂机按钮或双击地面取消挂机 |
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17 | 1 | yangdefeng | 方式2 执行脚本命令 *[[stopAutoPlayGame]]* |
18 | 3 | yangdefeng | | |
19 | 7 | yangdefeng | |[@taskX] |点击任务栏中的任务(X为任务编号) | |
20 | |[@crtGuild] |创建行会 | |
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21 | 8 | yangdefeng | |[@prvtMsg] |收到私聊消息,且未打开一对一聊天框时触发 |
22 | 7 | yangdefeng | 返回消息发出角色名称,存入变量s0 |
23 | 1 | yangdefeng | | |
24 | 7 | yangdefeng | |[@dayChanged] |在线玩家跨天或不在线玩家隔天登录时触发 | |
25 | 1 | yangdefeng | |\3={background-color:lightgrey}.道具相关| |
26 | 7 | yangdefeng | |_. 触发器 |_. 触发条件 | |
27 | |[@giveitemX] |脚本命令give给玩家物品时触发(X为物品表idx) | |
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28 | |[@giveItemEX] |脚本命令give给玩家物品时触发 | |
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29 | 1 | yangdefeng | |[[qf触发器_stdModeFuncX|[@stdModeFuncX]]] |使用对应道具(X为stdItem.csv表中Anicount值) | |
30 | 8 | yangdefeng | |[@autoRecycle] |点击自动回收勾选框时触发 | |
31 | 7 | yangdefeng | |[@manualRecycle] |触发手动回收功能 | |
32 | |[@getBoxsItemX] |点击打开宝箱(X为shape值) | |
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33 | 8 | yangdefeng | |[@inbag] |背包中增加道具触发,返回道具名称(s0)与数量(n0) | |
34 | |[@outbag] |背包中减少道具触发,返回道具名称(s0)与数量(n0) | |
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35 | 7 | yangdefeng | |\3={background-color:lightgrey}.升级相关| |
36 | |_. 触发器 |_. 触发条件 | |
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37 | 1 | yangdefeng | |[@updateskill] |升级/学习技能 | |
38 | 7 | yangdefeng | |[@playLevelUp] |升级 | |
39 | 8 | yangdefeng | |\3={background-color:lightgrey}.装备相关| |
40 | 1 | yangdefeng | |_. 触发器 |_. 触发条件 | |
41 | |[@takeOnX] |穿戴指定装备(X为序号) | |
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42 | |[@takeOffX] |脱下指定装备(X为序号) | |
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43 | |[@groupItemOnX] |穿戴指定套装(X为套装id) | |
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44 | |\3={background-color:lightgrey}.战斗相关| |
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45 | |_. 触发器 |_. 触发条件 | |
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46 | |[@revival] |复活 | |
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47 | |[@onKillMob] |MapInfo文件配置onKillMon参数,在对应地图杀怪触发| |
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48 | 8 | yangdefeng | |[@getExp] |击杀有配置经验的怪物,获取经验时 | |
49 | 1 | yangdefeng | |[@killPlay] |击杀玩家 | |
50 | |[@playDie] |玩家死亡 | |
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51 | 8 | yangdefeng | |[@attack] |攻击玩家或怪物 | |
52 | |[@struck] |被玩家或怪物攻击 | |
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53 | |[@magicAttack] |使用技能攻击玩家或怪物 | |
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54 | |[@magicStruck] |被技能攻击 | |
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55 | |[@slaveAttack] |宠物攻击玩家或怪物 | |
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56 | |[@slaveStruck] |宠物受到攻击 | |
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57 | |[@pgSlaveAttack] |宠物攻击玩家或怪物 | |
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58 | |[@pgSlaveStruck] |宠物受到攻击 | |
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59 | |[@slaveMagicAttack] |宠物使用技能攻击 | |
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60 | |[@slaveMagicStruck] |宠物受到技能攻击 | |
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61 | |[@pgSlaveMagicAttack] |宠物使用技能攻击 | |
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62 | |[@pgSlaveMagicStruck] |宠物受到技能攻击 | |
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63 | |[@pgSlaveDie] |宠物死亡触发 | |
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64 | |[@critAttack] |物理攻击触发暴击 | |
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65 | |[@critMagicAttack] |魔法攻击触发暴击(道术同属于魔法) | |
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66 | 7 | yangdefeng | |\3={background-color:lightgrey}.掉落相关| |
67 | 8 | yangdefeng | |_. 触发器 |_. 触发条件 | |
68 | |[@pgDropItem] |怪物掉落物品 | |
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69 | |[@pickUpItemEX] |捡道具 | |
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70 | 1 | yangdefeng | |[[qf触发器_pickUpItemX|[@pickUpItemX]]] |捡指定道具(X=物品表中的IDX) | |
71 | 8 | yangdefeng | |[@dropItemEx] |丢弃道具 | |
72 | 1 | yangdefeng | |[[qf触发器_dropItemX|[@dropItemX]]] |丢弃指定道具(X=物品表中的IDX) | |
73 | |[[qf触发器_scatterBagItems|[@scatterBagItems]]] |角色掉落背包中的道具触发 | |
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74 | |[[qf触发器_dropUseItems|[@dropUseItems]]] |角色掉落使用中的道具触发 | |
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75 | |\3={background-color:lightgrey}.掉落相关| |
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76 | 8 | yangdefeng | |_. 触发器 |_. 触发条件 | |
77 | |[@recharge] |充值成功 | |
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78 | |[@buyShopItem] |通过商城购买物品成功 | |
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79 | 7 | yangdefeng | |
80 | 8 | yangdefeng | h4. |
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82 | 7 | yangdefeng | |\3={background-color:lightgrey}.无效触发器| |
83 | 1 | yangdefeng | |_. 触发器 |_. 触发条件 | |
84 | 7 | yangdefeng | |[@playReconnection] |重连或切换账号 | |
85 | |[@playOffline] |离线 | |
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86 | |[@queryingHumName] |查询名称 | |
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87 | |[@queryHumNameOK] |名称通过 | |
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88 | |[@changeingHumName] |修改角色名称 | |
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89 | |[@changeHumNameOK] |修改名称成功 | |
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90 | |[@nameLengthFail] |检测名称长度过长 | |
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91 | |[@humNameFilter] |名称存在非法字符 | |
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92 | |[@humNameExists] |名称已存在 | |
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93 | |[@changeHumNameFail] |改名失败 | |
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94 | |[@queryMyShopFail] |查询个人商店失败 | |
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95 | |[@shopStall] |点击摆摊按钮 | |
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96 | |[@itemUpgrade] |在宝石升级界面进行升级 | |
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97 | |||
98 | 8 | yangdefeng | h4. |
99 | |||
100 | 7 | yangdefeng | |\3={background-color:lightgrey}.功能异常的触发器| |
101 | 8 | yangdefeng | |_. 触发器 |_. 触发条件 |_. 详情 | |
102 | |[@magSelfFuncX] |主角对自己使用指定技能(X为技能ID) |主角Self、Tag、Mon三个触发器同时触发 | |
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103 | |[@magTagFuncX] |主角对目标玩家使用指定技能(X为技能ID) |主角Self、Tag、Mon三个触发器同时触发 | |
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104 | |[@magMonFuncX] |主角对怪物使用指定技能(X为技能ID) |主角Self、Tag、Mon三个触发器同时触发 | |
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105 | |[@slaveMagSelfFuncX] |宠物对自己使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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106 | |[@slaveMagTagFuncX] |宠物对目标玩家使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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107 | |[@slaveMagTagFuncExX] |宠物对目标玩家使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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108 | |[@slaveMagMonFuncX] |宠物对怪物使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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109 | |[@walk] |移动触发 |与[@Run]同时触发 | |
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110 | |[@run] |移动触发 |与[@Walk]同时触发 | |