Qfunction触发器 » 历史记录 » 版本 25
yangdefeng, 2023-07-25 14:36
| 1 | 1 | yangdefeng | h3. QFunction触发器 |
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| 3 | 8 | yangdefeng | h4. |
| 4 | 1 | yangdefeng | |
| 5 | 7 | yangdefeng | |\3={background-color:lightgrey}.玩家相关| |
| 6 | 1 | yangdefeng | |_. 触发器 |_. 触发条件 | |
| 7 | 24 | yangdefeng | |[[qf触发器_onHorse|[@onHorse]]] |点击上马按钮开始读条前触发(需要配置坐骑) | |
| 8 | |[@upHorse] |点击上马按钮开始读条后触发(需要配置坐骑) | |
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| 9 | 8 | yangdefeng | |[@downHorse] |点击下马按钮 | |
| 10 | 7 | yangdefeng | |[@openHumBag] |打开背包 | |
| 11 | 8 | yangdefeng | |[[主界面自定义功能按钮|[@buttonClickX]]] |点击主界面自定义功能按钮时触发(X为按钮序号) | |
| 12 | 1 | yangdefeng | |[@itemBagButtonClickX] |点击自定义背包按钮(X为序号) | |
| 13 | 7 | yangdefeng | |[@storageOpenFailX] |打开指定仓库页时触发(X为仓库页序号) | |
| 14 | |[[qf触发器_bagOpenFailX|[@bagOpenFailX]]] |打开指定扩展背包页时触发(X为背包页序号) | |
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| 15 | |[[qf触发器_startAutoPlayGame|[@startAutoPlayGame]]] |点击挂机按钮触发 | |
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| 16 | 8 | yangdefeng | |[@stAutoPlayGame] |执行脚本命令 *[[stAutoPlayGame]]* 触发 | |
| 17 | |[[qf触发器_stopAutoPlayGame|[@stopAutoPlayGame]]] |方式1 点击取消挂机按钮或双击地面取消挂机 |
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| 18 | 1 | yangdefeng | 方式2 执行脚本命令 *[[stopAutoPlayGame]]* |
| 19 | 3 | yangdefeng | | |
| 20 | 7 | yangdefeng | |[@taskX] |点击任务栏中的任务(X为任务编号) | |
| 21 | |[@crtGuild] |创建行会 | |
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| 22 | 8 | yangdefeng | |[@prvtMsg] |收到私聊消息,且未打开一对一聊天框时触发 |
| 23 | 7 | yangdefeng | 返回消息发出角色名称,存入变量s0 |
| 24 | 1 | yangdefeng | | |
| 25 | 9 | yangdefeng | |[[qf触发器_buyShopItem|[@buyShopItem]]] |商城购买道具触发 | |
| 26 | 16 | yangdefeng | |[[qf触发器_titleChanged_X|[@titleChanged_X]]] |装备指定称号触发,X为物品表对应称号道具shape值 | |
| 27 | |[[qf触发器_unTitled_X|[@unTitled_X]]] |卸下指定称号触发,X为物品表对应称号道具shape值 | |
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| 28 | 9 | yangdefeng | |\2.| |
| 29 | |[@cost_gameGlory] |消耗<$gameGlory>时触发,返回消耗值m0 | |
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| 30 | |[@cost_gameDiamond] |消耗<$gameDiamond>时触发,返回消耗值m0 | |
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| 31 | |[@cost_goldCount] |消耗<$goldCount>时触发,返回消耗值m0 | |
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| 32 | |[@cost_gamePoint] |消耗<$gamePoint>时触发,返回消耗值m0 | |
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| 33 | |[@cost_gameGold] |消耗<$gamePoint>时触发,返回消耗值m0 | |
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| 34 | |[@cost_gameGird] |消耗<$gameGird>时触发,返回消耗值m0 | |
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| 35 | |[@cost_creditPoint] |消耗<$creditPoint>时触发,返回消耗值m0 | |
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| 36 | 22 | yangdefeng | |[@enterMap] |切换地图成功后触发 | |
| 37 | 1 | yangdefeng | |\3={background-color:lightgrey}.道具相关| |
| 38 | 7 | yangdefeng | |_. 触发器 |_. 触发条件 | |
| 39 | |[@giveitemX] |脚本命令give给玩家物品时触发(X为物品表idx) | |
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| 40 | 14 | yangdefeng | |[[qf触发器_giveItemEx|[@giveItemEx]]] |命令give给物品时触发(装备类返回唯一id至s0) | |
| 41 | 1 | yangdefeng | |[[qf触发器_stdModeFuncX|[@stdModeFuncX]]] |使用对应道具(X为stdItem.csv表中Anicount值) | |
| 42 | 8 | yangdefeng | |[@autoRecycle] |点击自动回收勾选框时触发 | |
| 43 | 7 | yangdefeng | |[@manualRecycle] |触发手动回收功能 | |
| 44 | |[@getBoxsItemX] |点击打开宝箱(X为shape值) | |
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| 45 | 8 | yangdefeng | |[@inbag] |背包中增加道具触发,返回道具名称(s0)与数量(n0) | |
| 46 | |[@outbag] |背包中减少道具触发,返回道具名称(s0)与数量(n0) | |
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| 47 | 7 | yangdefeng | |\3={background-color:lightgrey}.升级相关| |
| 48 | |_. 触发器 |_. 触发条件 | |
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| 49 | 1 | yangdefeng | |[@updateskill] |升级/学习技能 | |
| 50 | 7 | yangdefeng | |[@playLevelUp] |升级 | |
| 51 | 8 | yangdefeng | |\3={background-color:lightgrey}.装备相关| |
| 52 | 1 | yangdefeng | |_. 触发器 |_. 触发条件 | |
| 53 | |[@takeOnX] |穿戴指定装备(X为序号) | |
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| 54 | |[@takeOffX] |脱下指定装备(X为序号) | |
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| 55 | |[@groupItemOnX] |穿戴指定套装(X为套装id) | |
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| 56 | |\3={background-color:lightgrey}.战斗相关| |
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| 57 | |_. 触发器 |_. 触发条件 | |
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| 58 | |[@revival] |复活 | |
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| 59 | |[@onKillMob] |MapInfo文件配置onKillMon参数,在对应地图杀怪触发| |
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| 60 | 11 | yangdefeng | |[@getExp] |击杀有经验的怪物获取经验触发,返回<$getExp> | |
| 61 | 1 | yangdefeng | |[@killPlay] |击杀玩家 | |
| 62 | |[@playDie] |玩家死亡 | |
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| 63 | 15 | yangdefeng | |[[qf触发器_attack|[@attack]]] |攻击玩家或怪物 | |
| 64 | |[[qf触发器_struck|[@struck]]] |被玩家或怪物攻击 | |
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| 65 | 25 | yangdefeng | |[[qf触发器_struck1|[@struck1]]] |被玩家或怪物攻击,伤害结算后触发 | |
| 66 | 8 | yangdefeng | |[@magicAttack] |使用技能攻击玩家或怪物 | |
| 67 | |[@magicStruck] |被技能攻击 | |
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| 68 | 25 | yangdefeng | |[@magicStruck1] |被技能攻击,伤害结算后触发 | |
| 69 | 8 | yangdefeng | |[@slaveAttack] |宠物攻击玩家或怪物 | |
| 70 | |[@slaveStruck] |宠物受到攻击 | |
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| 71 | |[@pgSlaveAttack] |宠物攻击玩家或怪物 | |
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| 72 | |[@pgSlaveStruck] |宠物受到攻击 | |
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| 73 | |[@slaveMagicAttack] |宠物使用技能攻击 | |
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| 74 | |[@slaveMagicStruck] |宠物受到技能攻击 | |
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| 75 | |[@pgSlaveMagicAttack] |宠物使用技能攻击 | |
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| 76 | |[@pgSlaveMagicStruck] |宠物受到技能攻击 | |
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| 77 | |[@pgSlaveDie] |宠物死亡触发 | |
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| 78 | |[@critAttack] |物理攻击触发暴击 | |
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| 79 | |[@critMagicAttack] |魔法攻击触发暴击(道术同属于魔法) | |
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| 80 | 18 | yangdefeng | |[@attackDamage] |人物攻击目标掉血前触发 | |
| 81 | |[@struckDamage] |人物被攻击掉血前触发 | |
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| 82 | |[@slaveAttackDamage] |宝宝攻击目标掉血前触发 | |
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| 83 | |[@slaveStruckDamage] |宝宝被攻击掉血前触发 | |
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| 84 | 7 | yangdefeng | |\3={background-color:lightgrey}.掉落相关| |
| 85 | 8 | yangdefeng | |_. 触发器 |_. 触发条件 | |
| 86 | |[@pgDropItem] |怪物掉落物品 | |
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| 87 | |[@pickUpItemEX] |捡道具 | |
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| 88 | 1 | yangdefeng | |[[qf触发器_pickUpItemX|[@pickUpItemX]]] |捡指定道具(X=物品表中的IDX) | |
| 89 | 8 | yangdefeng | |[@dropItemEx] |丢弃道具 | |
| 90 | 1 | yangdefeng | |[[qf触发器_dropItemX|[@dropItemX]]] |丢弃指定道具(X=物品表中的IDX) | |
| 91 | |[[qf触发器_scatterBagItems|[@scatterBagItems]]] |角色掉落背包中的道具触发 | |
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| 92 | |[[qf触发器_dropUseItems|[@dropUseItems]]] |角色掉落使用中的道具触发 | |
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| 93 | 12 | chenjun | |[[qf触发器_butchX|[@butchX]]] |采集怪物尸体时触发(X=怪物表中的Butch) | |
| 94 | |\3={background-color:lightgrey}.充值商城相关| |
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| 95 | 8 | yangdefeng | |_. 触发器 |_. 触发条件 | |
| 96 | |[@recharge] |充值成功 | |
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| 97 | |[@buyShopItem] |通过商城购买物品成功 | |
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| 98 | 19 | yangdefeng | |\3={background-color:lightgrey}.组队相关| |
| 99 | |_. 触发器 |_. 触发条件 | |
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| 100 | 21 | yangdefeng | |[@startGroup] |队长创建队伍前,或某人申请加入,某人受邀加入 | |
| 101 | 20 | yangdefeng | |[@groupCreate] |队长创建队伍时 | |
| 102 | 19 | yangdefeng | |[@leaveGroup] |离开队伍时 | |
| 103 | |[@groupAddMember] |添加队伍成员时 | |
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| 104 | |[@groupDelMember] |被队长踢出队伍时 | |
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| 105 | 21 | yangdefeng | |[@groupKillMon] |组队状况下,各队员攻击怪物触发 | |
| 106 | 7 | yangdefeng | |
| 107 | 8 | yangdefeng | h4. |
| 108 | |||
| 109 | 7 | yangdefeng | |\3={background-color:lightgrey}.无效触发器| |
| 110 | 1 | yangdefeng | |_. 触发器 |_. 触发条件 | |
| 111 | 7 | yangdefeng | |[@playReconnection] |重连或切换账号 | |
| 112 | |[@playOffline] |离线 | |
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| 113 | |[@queryingHumName] |查询名称 | |
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| 114 | |[@queryHumNameOK] |名称通过 | |
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| 115 | |[@changeingHumName] |修改角色名称 | |
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| 116 | |[@changeHumNameOK] |修改名称成功 | |
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| 117 | |[@nameLengthFail] |检测名称长度过长 | |
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| 118 | |[@humNameFilter] |名称存在非法字符 | |
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| 119 | |[@humNameExists] |名称已存在 | |
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| 120 | |[@changeHumNameFail] |改名失败 | |
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| 121 | |[@queryMyShopFail] |查询个人商店失败 | |
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| 122 | |[@shopStall] |点击摆摊按钮 | |
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| 123 | |[@itemUpgrade] |在宝石升级界面进行升级 | |
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| 124 | |||
| 125 | 8 | yangdefeng | h4. |
| 126 | |||
| 127 | 7 | yangdefeng | |\3={background-color:lightgrey}.功能异常的触发器| |
| 128 | 8 | yangdefeng | |_. 触发器 |_. 触发条件 |_. 详情 | |
| 129 | |[@magSelfFuncX] |主角对自己使用指定技能(X为技能ID) |主角Self、Tag、Mon三个触发器同时触发 | |
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| 130 | |[@magTagFuncX] |主角对目标玩家使用指定技能(X为技能ID) |主角Self、Tag、Mon三个触发器同时触发 | |
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| 131 | |[@magMonFuncX] |主角对怪物使用指定技能(X为技能ID) |主角Self、Tag、Mon三个触发器同时触发 | |
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| 132 | |[@slaveMagSelfFuncX] |宠物对自己使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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| 133 | |[@slaveMagTagFuncX] |宠物对目标玩家使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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| 134 | |[@slaveMagTagFuncExX] |宠物对目标玩家使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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| 135 | |[@slaveMagMonFuncX] |宠物对怪物使用指定技能(X为技能ID) |宠物Self、Tag、TagEx、Mon四个触发器同时触发 | |
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| 136 | |[@walk] |移动触发 |与[@Run]同时触发 | |
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| 137 | |[@run] |移动触发 |与[@Walk]同时触发 | |