CheckMapMonCount » 历史记录 » 版本 1
machenhe, 2022-05-07 15:58
| 1 | 1 | machenhe | _*%{color:green}checkMapMonCount%*_ |
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| 2 | |||
| 3 | 检测地图中所有指定的怪物数量 |
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| 4 | |||
| 5 | 标签:命令定义|checkMapMonCount |
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| 6 | |||
| 7 | *格式* |
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| 8 | |命令名 |参数1 |参数2 |参数3 |参数4 | |
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| 9 | |checkMapMonCount |地图id |怪物名称 |操作符(>,<,=) |数目 | |
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| 10 | |||
| 11 | 说明: |
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| 12 | * 参数1 |
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| 13 | 地图id |
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| 14 | |||
| 15 | * 参数2 |
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| 16 | 怪物名称,不写则为所有怪物 |
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| 17 | |||
| 18 | * 参数3 |
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| 19 | 操作符(>,<,=) |
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| 20 | ** >:大于相应数值 |
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| 21 | ** <:小于相应数值 |
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| 22 | ** =:等于相应数值 |
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| 23 | |||
| 24 | * 参数4 |
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| 25 | 数量 |
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| 26 | |||
| 27 | *%{color:deepskyblue}脚本示例:%* |
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| 28 | |||
| 29 | bq. [<notextile>@</notextile>检测指定怪物数量] |
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| 30 | #if |
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| 31 | checkmapmoncount 3 魔狼头目 < 100 |
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| 32 | #ACT |
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| 33 | sendmsg 6 怪物数量小于100 |
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| 34 | |||
| 35 | bq. #if |
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| 36 | checkmapmoncount 3 魔狼头目 > 50 |
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| 37 | #ACT |
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| 38 | sendmsg 6 怪物数量大于50 |
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| 39 | |||
| 40 | bq. #if |
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| 41 | checkmapmoncount 3 魔狼头目 = 89 |
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| 42 | #ACT |
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| 43 | sendmsg 6 怪物数量等于89 |
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| 44 | |||
| 45 | - |
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| 46 | - |
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| 47 | |||
| 48 | bq. [<notextile>@</notextile>检测所有怪物数量] |
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| 49 | #if |
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| 50 | checkmapmoncount 3 < 106 |
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| 51 | #ACT |
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| 52 | sendmsg 6 怪物数量小于106 |
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| 53 | |||
| 54 | bq. #if |
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| 55 | checkmapmoncount 3 > 50 |
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| 56 | #ACT |
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| 57 | sendmsg 6 怪物数量大于50 |
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| 58 | |||
| 59 | bq. #if |
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| 60 | checkmapmoncount 3 = 105 |
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| 61 | #ACT |
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| 62 | sendmsg 6 怪物数量等于105 |