[@main]
#IF
equal P9 1
#ACT
goto @cube
BreakTimeRecall 
break

#IF
equal P9 9
#ACT
goto @quit
BreakTimeRecall 
break

#IF
equal P9 0
#ACT
goto @main-1
BreakTimeRecall 
break

[@main-1]
#IF
#ACT
mov P9 0
#SAY
ӭ<$USERNAME>ٶĳ. \
Ƕĳ33䷿  \
Ͷ,4,㽫10䷿ \ 
55,ǰ \ \
<Ͷ/@next>

[@next]
#IF
checkitem  1
#ACT
mov P9 1
movr d0 6
inc d0 1
playdice 1 @next1
#SAY
Ͷ.\\
<һ/@cube>
#ELSESAY
<$USERNAME>ûг. \
޷Ĳ. \ 
,׼ó\ \
<˳/@Quit>
#ELSEACT
mov P9 9

[@cube]
#IF
small d0 5
#SAY
ӵĵ <$STR(D0)>  \
ûг4,ֻܵ10䷿  \ \
<ƶ/@move>
#ELSESAY
ӵĵ <$STR(D0)>  \
Ե <$STR(D0)>䷿  \ \
<ƶ/@next_cube>

[@next_cube]
#IF
equal d0 5 
#ACT
batchDelay 1
addbatch b132
addbatch b131
addbatch b130
addbatch b129
addbatch b128
batchmove
break

#IF
equal d0 6 
#ACT
batchDelay 1
addbatch b132
addbatch b131
addbatch b130
addbatch b129
addbatch b128
addbatch b127
batchmove
break

[@Quit]
#IF
#ACT
map B011

[@move]
#IF
#ACT
batchDelay 1
addbatch b132
addbatch b131
addbatch b130
addbatch b129
addbatch b128
addbatch b127
addbatch b126
addbatch b125
addbatch b124
addbatch b123
batchmove